A downloadable game for Windows

Drive down a desert road while transcribing "Beyond the Wall of Sleep".

Developed in 2 Days alongside Global Game Jam

Click to turn the wheel.

Press Tab or Scroll Down at some point.

The risk of HeatStroke can be reduced by observing precautions to avoid overheating and dehydration.

"Beyond the Wall of Sleep" is a science fiction short story by American writer H. P. Lovecraft, written in 1919.

Listen to the Radio, loneliness isn't good for you.

Programming by Braden Banning

Madness by Talia bob Mair

Music by Daniel Shypilov

Fonts by Lighthex

Updated 1 day ago
Rated 4.0 out of 5 stars
Tags2D, Abstract, artgame, Casual, Colorful, Experimental, Pixel Art, Short, Singleplayer, Surreal
Average sessionAbout an hour
InputsKeyboard, Mouse


Heatstroke.zip 45 MB


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Probably the best way to experience Lovecraft.

This game was awesome. And I think I have the only full recorded play through on the internet. Great game tho! Here is the playthrough

I did it!

...With the help of AutoHotkey ;P


Beyond the Wall of Sleep

“I have an exposition of sleep come upon me.” —Shakespeare.

Return to road, this is death


Love the game, wish there was a save feature though, that way I don't have to the the entire book in one sitting


I agree, a save feature would have been nice. ultimately it was one of those things that fell outside of the scope of Heatstroke being a 48 hour gamejam.

Originally the story needing to be transcribed was Moby Dick... Which was too long to even process into the game.

I don't know what engine you guys are using but I recommend using global values, like every time the player finishes a page of the book the value would update by 1 and that will save in a folder like a .ini and each number will be a specific page so when the player loads the game back in the they will be on the same page, it doesn't have to the exact spot the player left off at, just a checkpoint after each page

Heatstroke was developed in Unity.

Unfortunately on Heatstroke (and all of my projects) programming changes are outside my jurisdiction. Braden Banning is your man if you want to suggest and future changes to Heatstroke.

His personal website is linked on this page above and he can be reached at his email: Braden.Banning@gmail.com


thank you, you guys keep up the good work


I need more! Awesome concept


does it end?


I hope so.

(1 edit) (+3)

WTF, cool game though