A downloadable game for Windows

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Nothing but desert wind, cactuses and the scribes writing down your every move for miles.

HeatStroke is barely a game, tasking you to transcribe short story while driving down a seemingly endless desert road.






Programming by Matt Garnett

Madness by Talia bob Mair

Music by Daniel Shypilov

Audio Design by Chris Dang

Gamejam Programming by Braden Banning

Fonts by Lighthex

StatusReleased
PlatformsWindows
Rating
Rated 4.1 out of 5 stars
(24 total ratings)
AuthorsItsTheTalia, Matt Garnett
GenreSimulation
Tags2D, Abstract, artgame, Casual, Colorful, Experimental, Pixel Art, Short, Singleplayer, Surreal
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

Purchase

Buy Now$1.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

HeatStroke-Itch.zip 68 MB

Download demo

Download
Heatstroke_GameJamEdition.zip 45 MB

Development log

Comments

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(1 edit)

Played this and got through it in one sitting the first time I booted it up, didn't exactly know what to expect, but it was above anything I could have thought it would be! It was an amazing read and a fun little game. Took me about 4 and a half hours without breaks (thanks improper typing :p), but I guess I'm pretty resilient because although my hands hurt I don't think it was all that bad. Occasionally I think about the story and the characters, and sometimes replay it, but it was SO AMAZING! I loved the mechanics and the story and everything about this game. I think the no save feature was just the cherry on top of the typing hell that is this game lol, but it forced me to finish playing which I am grateful for. The story makes up for everything tedious, and the typing/driving is honestly kinda fun. 10/10 so glad I found this.

(+2)

Don't text and drive!

(1 edit) (+1)

A literal spinning plate act, but with tedium! Love the concept, but had to steer right after three chapters.

(+1)

one of the best pieces of horror literature i've ever read. one of the best horror "games" i've ever played. i streamed this to a small group of friends and we were all completely enthralled and horrified. my god.

(+1)

Just spent over an hour typing this damn book.. CRASH THE CAR AND DIE. 😭😭😭💀

H.P.Fuck you

my hands hurt

Deleted post
(+1)

This game was awesome. And I think I have the only full recorded play through on the internet. Great game tho! Here is the playthrough

I did it!

...With the help of AutoHotkey ;P

(+2)

Beyond the Wall of Sleep

“I have an exposition of sleep come upon me.” —Shakespeare.
(+3)

Return to road, this is death

(+1)

Love the game, wish there was a save feature though, that way I don't have to the the entire book in one sitting

(+1)

I agree, a save feature would have been nice. ultimately it was one of those things that fell outside of the scope of Heatstroke being a 48 hour gamejam.

Originally the story needing to be transcribed was Moby Dick... Which was too long to even process into the game.

I don't know what engine you guys are using but I recommend using global values, like every time the player finishes a page of the book the value would update by 1 and that will save in a folder like a .ini and each number will be a specific page so when the player loads the game back in the they will be on the same page, it doesn't have to the exact spot the player left off at, just a checkpoint after each page

Heatstroke was developed in Unity.

Unfortunately on Heatstroke (and all of my projects) programming changes are outside my jurisdiction. Braden Banning is your man if you want to suggest and future changes to Heatstroke.

His personal website is linked on this page above and he can be reached at his email: Braden.Banning@gmail.com

(+2)

thank you, you guys keep up the good work

(+1)

I need more! Awesome concept

(+2)

does it end?

(+4)

I hope so.

(1 edit) (+3)

WTF, cool game though