What a well-made game! This one's story really hit hard, and the physics and gameplay were so satisfying, but it almost made me feel bad to enjoy a game with such a sad story! It's the second game I played in this 3 scary game compilation:
Amazing job Devs, looking forward to your future projects!
ok ok... when i play the game if i look around or move a bit the camera the news guy appears, and says to go back to the elevator to do it again, and then i cant do nothing, just move around i cant break the door or something is just that... very sad because this looks like a good game :(
Issues like this are often caused by being below Perfect Vermin's minimum system requirements.
If your system is below these requirements it will be unable to properly run the Unreal Engine 4 and by extension Perfect Vermin causing the game to encounter issues constantly.
If this does not seem to be the source of the issue please let us know and we will look into it immediately.
Crashes like this are often caused by being below Perfect Vermin's minimum system requirements.
If your system is below these requirements it will be unable to properly run the Unreal Engine 4 and by extension Perfect Vermin causing the game to encounter issues constantly.
A great example of doing a lot with a little. Perfect setup and delivery, great use of video game tropes against us at the start, totally stuck the landing. Good job!
HELLO, gotta say it was pretty fun smashing & breaking stuff in the office; though it didn't last long sadly it was still fun non-the-less to mess around.
I believe it's about cancer. Treatment is about finding those "impostor" cells that start showing up where they shouldn't be and destroying them. Although not desirable, the process usually ends up harming regular cells, too. And naturally, it's all on a timer.
Is it possible to add graphics options? I understand that due to the quirks of the Unreal Engine, the game breaks utterly and unavoidably at low frame rates (which I have.)
If the graphics (e.g. render resolution, post-processing) can be turned down to increase the frame rate, this should abate the issue, yeah?
I was disappointed, and feel slightly mislead. The game seemed to have an interesting premise, looking for things that are out of place, and enjoyably smashing them with a hammer. This was fun for the first two levels, or so, and I wish that the entire game could have continued like this. Unfortunately, this game-play is only a surface cover, for a short and linear plot based game, reusing the same few rooms, and devolving into abstract horror nonsense. Imagine playing the first two levels of a Mario game, and having a blast, before finding yourself unexpectedly in some creepy pasta rom hack, wishing that you could have continued on a real adventure...
It's not "abstract horror nonsense" or a "Creepy pasta rom hack", you'd know that if you bothered to actually pay attention to any of it. It's actually a really well-done allegory for a horrible situation.
Sure, and I'll grant you that much. It's a great allegory, and would work wonderfully as a short film. However, this is a game, and unlike film, a good story with crisp presentation is not enough. The key element in what makes a good game is... Well, gameplay, as the name would imply. It's too short, lacks player creative input, you can't really 'win' other than to complete the sequence. A game shouldn't support the story, but rather the story should set engaging context to support the gameplay.
Perfect Vermin could have had A+ context if you were literally smashing disguised monsters with a hammer. That's already interesting and creative. Then, like squirting ketchup on a steak, it cuts the fun short, to execute it's allegory, which wasn't needed in the first place.
Well Think Of It Like This Though The Things We Are Destroying We Call "Vermin" Are Just Cancer Cells That Spreaded To Much Its Short Because Well Cancer Can Kill Fast So I Get Its Short But Cancer Can Make The Life Short Too So It Make A Bit More Sense Too But This "Game" Was Not To Fully For "Fun" But Bringing A Story With A Bit Of Interaction
Its Short Because The Guys Life Was Short Also it Was Made In Memorial Of Someone So If You Want My Thoughts Its A Good Game Even If Its Short
"This "Game" Was Not To Fully For "Fun" But Bringing A Story With A Bit Of Interaction"
Yes, well said. As a piece of art and media it's just fine. It's a game within a story, rather than a story within a game. It's just frustrating that such a concept didn't go further to become more 'fleshed' out. The gameplay concept is TOO GOOD, to be confined to being a mere vehicle for a story narrative.
It Makes Sense Why It Is And We Can Have Hope That A New Game Can Satisfy That Need For The Gameplay Concept But We Shall Renember The Original Game That Started It In Memory Of This Man And All Who Passed From The "Perfect Vermin"
Honestly this game has about everything that I could have asked for: fun gameplay, awesome twist, with a very thought-provoking and well-written ending that changes everything. Really top notch stuff!
This game was incredible and very clever. The ambiance was creepy and magnificent. This was very well put together but it was incredibly well thought and clever. I would rate it 5/5
We are glad you guys are enjoying the game over in Brazil! The entire Dev team is actually Canadian so at least some people outside of America know about it haha.
Super weird, unconventional horror game. Very cool. My brain started breaking when I had to play two games at the same time lmao, thanks for making this oddity.
What's with the gray unbreakable doors? Why would they be there just to be a door that's unbreakable? I also feel like the light switches are very oddly placed and seem so perfectly clean and silent to smash.
Honestly those would be great things to hide some kind of secret somehow. If there is any secrets they're certainly well-hidden, doesn't look like anybody has found any and I couldn't find any either.
I went into the game knowing only that I get to smash stuff! I really enjoyed the unfolding of the story and while the game wasn't what I had anticipated, it became something more thought-provoking and interesting than just a game about smashing stuff. Great job!
Most issues are encountered due the game being run on Intel laptop which are incompatible with the game.
Other issues can be caused by the game being run on hardware that is below minimum specs. Unreal (the engine the game is made in) becomes unstable at very low frame rates which can cause serious issues.
If neither of these seem to be the issues you are encountering please let me know.
I can't put my finger on why this is one of the best games I've ever played. Anyhow, I was able to flesh out the character "Sherman Gout" that I created when playing Perfect Vermin. I don't expect anyone to like it or even be able to sit through it, but I respect your work and creativity and wanted to share it here. Thank you!
Very happy to know that our game inspired such an amazing character with such third dimensional depth, I like it. Happy you had fun with Perfect Vermin.
Well that was the wackiest game I've played in a while lol. I have no idea what it was all about but I can't deny it was fun taking out my stress on the office! One suggestion, slow down the delivery of the text I couldn't read it it moved so fast so if there was any story, I missed it completely. But thanks for uploading, it was smashing fun! :D
Great game! What an experience. I played it for my Bloodcurdling Barrage in which I do 31 horror games and post a video every day of October. I really enjoyed this one. Had some slight video issues but that was my fault, not yours.
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What a well-made game! This one's story really hit hard, and the physics and gameplay were so satisfying, but it almost made me feel bad to enjoy a game with such a sad story! It's the second game I played in this 3 scary game compilation:
Amazing job Devs, looking forward to your future projects!ok ok... when i play the game if i look around or move a bit the camera the news guy appears, and says to go back to the elevator to do it again, and then i cant do nothing, just move around i cant break the door or something is just that... very sad because this looks like a good game :(
Issues like this are often caused by being below Perfect Vermin's minimum system requirements.
If your system is below these requirements it will be unable to properly run the Unreal Engine 4 and by extension Perfect Vermin causing the game to encounter issues constantly.
If this does not seem to be the source of the issue please let us know and we will look into it immediately.
I can tell you by the way the level is loading in your computer is below minimum the minimum system requirements for the Unreal Engine 4.
Nothing we can do I'm afraid.
can you add an options to disable effects or small objects
Hey Jason,
I responded to your other post with information relevant to the issues you are describing.
-Maceo (Game Designer/Artist)
this game crashes after a few seconds for me and idk why
Crashes like this are often caused by being below Perfect Vermin's minimum system requirements.
If your system is below these requirements it will be unable to properly run the Unreal Engine 4 and by extension Perfect Vermin causing the game to encounter issues constantly.
THE HUNT IS ON!
A great example of doing a lot with a little. Perfect setup and delivery, great use of video game tropes against us at the start, totally stuck the landing. Good job!
Hello! This was quite the fun play! Here is my gamplay video
This game is on steam too.
This was such an interesting concept and such a way to talk about illness! Great game! Here's my gameplay!
HELLO, gotta say it was pretty fun smashing & breaking stuff in the office; though it didn't last long sadly it was still fun non-the-less to mess around.
This game's pretty cool, man. I always enjoy playing something weird. Thanks for the fun!
what exactly is the story here? I feel like I might be a bit dense because I'm not exactly grasping it
I believe it's about cancer. Treatment is about finding those "impostor" cells that start showing up where they shouldn't be and destroying them. Although not desirable, the process usually ends up harming regular cells, too. And naturally, it's all on a timer.
No Commentary :)
This game feels so satisfying to play! The way everything breaks and sounds! This is such a wonderful and bizarre experience!
We really enjoyed playing & discussing Perfect Vermin on Indie Game Club (it’s like a book club for indie games)!
You can watch the video here:
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Is it possible to add graphics options? I understand that due to the quirks of the Unreal Engine, the game breaks utterly and unavoidably at low frame rates (which I have.)
If the graphics (e.g. render resolution, post-processing) can be turned down to increase the frame rate, this should abate the issue, yeah?
I was disappointed, and feel slightly mislead. The game seemed to have an interesting premise, looking for things that are out of place, and enjoyably smashing them with a hammer. This was fun for the first two levels, or so, and I wish that the entire game could have continued like this. Unfortunately, this game-play is only a surface cover, for a short and linear plot based game, reusing the same few rooms, and devolving into abstract horror nonsense. Imagine playing the first two levels of a Mario game, and having a blast, before finding yourself unexpectedly in some creepy pasta rom hack, wishing that you could have continued on a real adventure...
It's not "abstract horror nonsense" or a "Creepy pasta rom hack", you'd know that if you bothered to actually pay attention to any of it. It's actually a really well-done allegory for a horrible situation.
Sure, and I'll grant you that much. It's a great allegory, and would work wonderfully as a short film. However, this is a game, and unlike film, a good story with crisp presentation is not enough. The key element in what makes a good game is... Well, gameplay, as the name would imply. It's too short, lacks player creative input, you can't really 'win' other than to complete the sequence. A game shouldn't support the story, but rather the story should set engaging context to support the gameplay.
Perfect Vermin could have had A+ context if you were literally smashing disguised monsters with a hammer. That's already interesting and creative. Then, like squirting ketchup on a steak, it cuts the fun short, to execute it's allegory, which wasn't needed in the first place.
Well Think Of It Like This Though
The Things We Are Destroying We Call "Vermin"
Are Just Cancer Cells That Spreaded To Much
Its Short Because Well Cancer Can Kill Fast So I Get Its Short But Cancer Can Make The Life Short Too So It Make A Bit More Sense Too But This "Game" Was Not To Fully For "Fun" But Bringing A Story With A Bit Of Interaction
Its Short Because The Guys Life Was Short Also it Was Made In Memorial Of Someone
So If You Want My Thoughts Its A Good Game Even If Its Short
"This "Game" Was Not To Fully For "Fun" But Bringing A Story With A Bit Of Interaction"
Yes, well said. As a piece of art and media it's just fine. It's a game within a story, rather than a story within a game. It's just frustrating that such a concept didn't go further to become more 'fleshed' out. The gameplay concept is TOO GOOD, to be confined to being a mere vehicle for a story narrative.
It Makes Sense Why It Is And We Can Have Hope That A New Game Can Satisfy That Need For The Gameplay Concept But We Shall Renember The Original Game That Started It In Memory Of This Man And All Who Passed From The "Perfect Vermin"
Honestly this game has about everything that I could have asked for: fun gameplay, awesome twist, with a very thought-provoking and well-written ending that changes everything. Really top notch stuff!
This game was incredible and very clever. The ambiance was creepy and magnificent. This was very well put together but it was incredibly well thought and clever. I would rate it 5/5
The idea. The music. The atmosphere.
I am so glad that I was following itsthemaceo since "Swallow The Sea", cannot wait to see your next project!
Its is really support like this that is the reason we do this in the first place. Keep your eyes peeled there is more strangeness on the horizon.
e um jogo muito bom eu sei que so americano conhece isso e so um pouquinho do brasil sabe desse jogo mas isso e uma bela reprecentacao do cancer
We are glad you guys are enjoying the game over in Brazil! The entire Dev team is actually Canadian so at least some people outside of America know about it haha.
Super weird, unconventional horror game. Very cool. My brain started breaking when I had to play two games at the same time lmao, thanks for making this oddity.
i love this game but the field of view screws me up, any way to change it?
YARE YARE DAZZE
I don't know what did I played but it was awesome
What's with the gray unbreakable doors? Why would they be there just to be a door that's unbreakable? I also feel like the light switches are very oddly placed and seem so perfectly clean and silent to smash.
Honestly those would be great things to hide some kind of secret somehow. If there is any secrets they're certainly well-hidden, doesn't look like anybody has found any and I couldn't find any either.
Both of those give you an achievement for hitting them enough.
This is the type of dark shit i ADORE to see good job my man!
I went into the game knowing only that I get to smash stuff! I really enjoyed the unfolding of the story and while the game wasn't what I had anticipated, it became something more thought-provoking and interesting than just a game about smashing stuff. Great job!
I dont know why i am the only user having problems with the game i see a lot of videos of people playing with 0 problems.
Then why im the only one having problems
Apologies that you have been encountering issues.
Most issues are encountered due the game being run on Intel laptop which are incompatible with the game.
Other issues can be caused by the game being run on hardware that is below minimum specs. Unreal (the engine the game is made in) becomes unstable at very low frame rates which can cause serious issues.
If neither of these seem to be the issues you are encountering please let me know.
I can't put my finger on why this is one of the best games I've ever played. Anyhow, I was able to flesh out the character "Sherman Gout" that I created when playing Perfect Vermin. I don't expect anyone to like it or even be able to sit through it, but I respect your work and creativity and wanted to share it here. Thank you!
https://youtu.be/Xv4kBlINbCA
What? I don't even understand... Well I'm glad you enjoyed the game. This is definitely the most unique take on it I have seen thus far.
Very happy to know that our game inspired such an amazing character with such third dimensional depth, I like it. Happy you had fun with Perfect Vermin.
Great game! Weird stuff, but I really enjoyed myself.
That was a great game, well done! Every part of it was great.
first game on my three random games. actually really enjoyed it. interesting twist at the end.
Well that was the wackiest game I've played in a while lol. I have no idea what it was all about but I can't deny it was fun taking out my stress on the office! One suggestion, slow down the delivery of the text I couldn't read it it moved so fast so if there was any story, I missed it completely. But thanks for uploading, it was smashing fun! :D
bruh
lmao whats wrong
nah it's just that the game is great, I liked the music a lot.
words cannot express how much I like this short game.
Great game! What an experience. I played it for my Bloodcurdling Barrage in which I do 31 horror games and post a video every day of October. I really enjoyed this one. Had some slight video issues but that was my fault, not yours.
Had a lot of bugs :<
But I enjoyed it anyway! I finished the game on part 2.
Apologies that you encountered issues. Unreal can get very unstable at low FPS on devices under minimum specs which causes what you encountered here.
Glad you enjoyed the game.